Wednesday, February 22, 2012

Why wow's MoP just might be the greatest thing ever

I've been studying the development of MoP (Mists of Pandaria) with greater and greater enthusiasm.

Not for the class changes, nor the fluff of Pandaars (although I do not mind them). But this is the first ever expansion in wow where the storyline is not a complete given.

In the very first expansion The Burning Crusade, we where told by the great evil that we where NOT PREPARED (but it turned out that as raiders steamrolled through content, that it was in fact the devs who where not prepared). There was one big bad baddie, and the entire expansion where about defeating Illidan. First to weakening him by taking out his leutenants, then breaching his fortress then killing him.

In the second expansion Wrath of the Lich king, we where told the story of the alliances would be greatest hero, who then turned to evil. There was one big bad baddie, and the entire expansion where about defeating Arthas. First to weakening him by taking out his leutenants, then breaching his fortress then killing him.

In the latest expansion The greatest threat to the world (ever) almost destroyed said world in Cataclysm, and it was up to both alliance and horde to stop him. There was one big bad baddie, and the entire expansion where about defeating Deathwing. First to weakening him by taking out his leutenants, then breaching his fortress then killing him

...Notice a pattern here?

In Mists of Pandaria there is... well uhm. Notice a difference in tone? Well for one, this isn't a launch trailer like the rest. But there is an important point here. There is no greater evuuul that both horde and alliance must work together in order to defeat, and save everything. There is a new continent, sure, but no new grand evil - That we now of.
And that is the important bit. For once the launch of an expansion is not just a countdown to when you get to kill the final boss (or Kil'jaden). It is a new continent. It will be alliance and horde fighting over territory, and maybe then the big evil will emerge. But we don't know whom, we don't know when. We don't even know for sure. All we know is that there will be an expansion.
In movie terms we are watching alien 1(for the first time). We know something is about to go down. But we have no idea what, when or how.
And that has sort of gotten me interested in WoW again. Of all things.

Wow (litterally), I did not see that happening.

Also... dwarf monks
http://the-fronti.deviantart.com/ Check out artist

Tuesday, February 21, 2012

Q: When is an mmo sub not worth it?

A. When you aren't using it.

Since my last post (two weeks ago) I've managed to log in 5-6 hours of play time. Depending on who you are, that may or may not be a lot.
That is a lot!

But for me, that is what I used to log in a day. 6 days a week. So 6 hours a fortnight (and it'll be 3 weeks, since I don't see myself having a spare night before Sunday), is an insanely minuscule amount.
Is SWTOR to blame? No.
I think it is agreed that the biggest strength of swtor is the leveling game, and I've not yet finished that. And I am looking terribly much forward to starting to tank instances. So no, I am not tired of swtor. I am just out of time for any swtor.
It sucks.
What sucks more is that after a 6 month of waiting for said swtor with nothing decent to play (I was in fact so bored out of my skull that I levelled a mage to 85 so my wow-guild could get its "that takes class" (or whatever the "get each class of each race to 85 achievement" is called. And let me tell you. MAGES ARE BORING).

So then swtor launches and out comes Kingdoms of Amalur. And ME3. And Diablo3 (and I guess DOTA2) ect ect. So I am swamped.
And I don't even have time for the game I am loving as it is.

Kids. blast em. They are so cute and wobbly and they cry. And before you know it, it's 10PM and you know she is going to wake you at 5 am. So you don't log on.
Obviously she is not the only excuse, I've been social with my wife, and her friends. and my friends.

I guess, what I am saying is, that for the first time since purchasing an mmo, Im starting to look at the cost. At the moment swtor is like a gym membership. You pay for it, but you never use it.
My economy isn't strecthed or anything, so it is an expense I can afford. But the question is, do I want to.

Part of me have started to dream about wow again. Log in, run an heroic, chat with people. log out. But that was the point of swtor for me. No more raids (because I know I wont have the time), no more arena. Just levelling ONE tank and play with lightsabres.

Well that was the plan at least. Run a dungeon whenever I had time. What I had not counted on was a) nobody seems to RUN dungeons in swtor because dailies+pvp give better gear (or so I've read) and b) I dont even have time for effing GET to max level.

I love this game. It is a great game. It is like wow, but with focus on story and with lightsabres and big fucking guns. Q: What else could you ask for?

A: Time to play it

Monday, February 13, 2012

Easy link day: how to tank as a JK

Look, I was going to write something insightful and even try at some calculating and theory-crafting. Then I remembered this:

http://sithwarrior.com/forums/Thread-Immortal-Defense-Compendium-A-Tank-s-Guide-To-The-Galaxy

And game over. Nothing more to see nor read.