Monday, March 12, 2012

finished Jedi Knight story (and ding, 50!)

So there is going to be some major spoilers.. because this post is about the last part of the Jedi Knights storyline. I'll mark em /spoiler and /end spoiler 
If you just wanted the tl:dr version: I liked it, I didn't see the ending coming, it was obvious, but I could not believe they would end the story line where they did. That is also what I'll complain about in the following

We start of at the end-planet of Corellia, where you... wait. Am I assuming you've played through? Umm. Okay short short up until now: you got to be part of an elite Jedi super team, you faced the emperor, and lost. Half the team got killed the other (incl you) got mind-raped by the emperor and are now fighting for him. With the help of Lord Scourge you are freed and run of to battle the emperor again. okay?
So you are on Corellia figthing the last of the empires troops there. They are lead by the old Jedi master -now sith- Warren Sedoru - You find him. Defeat him and he tells you where you can find the emperor in a weekend state. You travel there face the emperor again, and... kill him.You've killed the emperor. game over?
I've killed the emperor. What's left to do in game? The Sith, as I've been told several times, are nothing without him. He directed most of them via mindcontrol. So we've won the war. What a weird weird place to start of an mmo.
He wasn't even a raidboss. I've killed him. Me, alone (okay t7 helped a bit).

/end spoiler

This underlines a greater problem I have with this game in particular, and mmos in generel. I can't just be a cog in the machinery. I *have* to be the headlining moviestar in an blockbuster celebrating my awesomeness. Not even when I started as a lowly trooper. You know troopers, they are the dime-a-dozin soldiers, who can't aim. EVEN then, I am the most special unit in a super-special unit and (at 20-something) It is once again on my shoulders to save everything. Read Calli.
I honestly think that storylines like these, where everyone thinks that they are the greatest and only hero - leads directly to more selfish gamers.
If you had been (or at least started as) an complete nobody, constantly being shown and told, that you needed a greater team, that you where a small part of a greater war - would you not feel more inclined to team up, to enjoy and respect your fellow (N)PC? Instead you are getting americanisized into believing that you are the greatest thing that ever lived and that everyone else admire the very ground you walk, even if you play with one hand and point'n'click everything.

Tuesday, March 6, 2012

Content or community: decisions for Swtor

Content or Community, that is in my eyes the big question surrounding SWTOR.

Does Bioware gamble on building up a strong community or ensuring that players get to see and play content. WoW chose content. They made raids PuG'able, they made dungeon groups-cross-server (and soon cross-faction??? -That's me guessing). Every change made to wow in this regard, has been towards players getting easier access to content.
Players must be allowed to see as much content as soon and whenever they want to. 
That seems to be the mantra for wow.
Even jenkins will get to all the content

Is it a bad thing? No. Not necessarily, but it does lead to players like me, getting sick and tired of LFD. Because. well.. I think anyone who has ever had bad pugs in wow, know the type of player I am thinking of.
If they aren't: AFK, ungemmed/ungeared/un-talented, lost or abusive, they either yell "GOGGOGOGOGOGGO" or queue as tank so a friend can get ahead in queue. It is an alternative of the Dickwad theory : If you are not imidiatly held accountable for your actions, some people will act out in their most inner dickishness. And you don't have to spend a lot of times in WoW's LFD in order to experience this. After I ran out of free time to raid, I stopped with wow because of people acting like agressive arseholes. No content is worth getting abused over... unless of course the abuse comes from a raid-leader whom deep down (sometimes very deep down) loves you, and respects you. He can shout abuse at me, when I fuck up.
But we are going in circles here, because I still don't have time to raid.

So what does SWTOR do? Do they follow WoWs formula? the only formula that has proven to generate millions of subscribtions for any lenght of time? No.

Group Finder: They will be introducing Group Finder in 1.3. This will work for missions, flashpoints, and operations. It will be single server only. Community is very important, and they don’t want random pug dude who goes AFK And doesn’t care about his reputation – you avoid that when more people know each other. - from

Personally I love love love this. I'd rather be a part of a strong community, where your rep matters. Where your guilds rep matters. If your actions have consequenses, dicks will behave better. And I like my dicks welbehaved... wait.

Erhm. In my eyes this is great. Personally I'd much rather spend 15 minutes looking for groups and maybe only doing 1 or 2 dungeons a night, instead of the 3-4 I could do in wow. If it means avoiding moronic dickheads, or egotistical-phallos-swingers. If I get (like I used to in vanilla wow... ahh vanilla) groups of people who chat, who talk about bosses, who *plan*. instead of charging then wiping the quitting. I'm going to stick to SWTOR.
But I may not be the majority. I fear I am not