Saturday, December 29, 2012

From #secretsanta with love

So @discopriest ran a secretsanta thing on twitter. Loads of hard loving work went into that, and I want to share what I got... and also apologise to whomever... NO not apologise, I got a great gift - I just, ehm. Ill explain in depth later. First

WHOA to my secret santa. You really made Christmas very christmassy. Hope you get to read this and know how happy I was.
First pictures!

A package arrives (back)

A package arrives (front)

The silver  writing says "secret santa" (if its unclear)

Not shown: a custom burned album of xmas songs and two lovely pieces of chocolate

Have not read em yet. Fraid  that the book on the right would turn me into even more of a "well actually..." type of person, and MRs DWism would not want that :)

Needless to say, I was blown away by this. There where little smilelies and neat packaging on everything. Love of detail, clearly is love.
The album was filled with xmas  'themed' songs, and where very British'ish. This is meant in the most positive way, when I was younger I spend a year working in a small town west of Reading, and xmas in the UK is in my mind a magical and fantastic thing to experience. Now, how my Secret Santa knew this.... I'll never know. Maybe im reading too much into the album, but it really hit a nerve. Just an amazing gift.

Getting that gift, and especially unwrapping it, really made a great experience, and a fun evening.
And it also gave me a realization: before getting this gift, I was very much of the persuasion that it was the thought that counted. As long as the gift  where well thoughtout it could cost 50p or be wrapped in a newspaper and it would still be great.
I've since learned that getting great gifts is a lot easier if you spend on it - but that is beside the point here.
Only after unwrapping this gift, did I truly apriciate a gift greatly wrapped.
Dont get me wrong, I think that my secret Santa did a great job with the gifts too, it's just that from now on, I will take great care to wrap my presents in lovingly too. Thank you secret santa.
The wrapping really made this the best present I think I've had in years. Ehm, that and the drawing my 1.5 year old made. pretty. pretty pretty pretty drawing.

To my secret santa'ee
So to the secret guy out there getting a present from me.. I'm sorry.
I really did put hours and hours into searching the internet for the appropriate - yet fitting, gift. Only thing is, after I found it, I saw that they had it on amazon. So I ordered it there, and had them wrap it and mail it.

It was an easy way of handeling it, and I hope that the content made it up for it. (two books... but from the profile I think they will make for great reads, I am an effing Librarian, its a work hazard thing.)
I just did not know how much wrapping can do for a gift. I know better now.

Hope you all had a great xmas.


Friday, October 19, 2012

minipost: Happy days

First off:
I am enjoying the Sh*t outta Mists of Pandaria. Both as a tank and as a (soon to be main) Monk-healing-mistweaver.

Drunkweaver (mah Monk .. see DW is my.. and my first main was a priest dreamweaver and well it seemed like a great Idea at the time. Untill my first dungeon, and everyone in the PuG called me "drunk"), as a great guy, with a fantastic attitude and an exciting playstyle.

What, don't tell me your different toons don't have different personalities. That's not just me, is it?
I wonder what he will be like once he hits 85 and turns into a dwarf.

Anyways, my paladin tonk is better than ever (and I am not missing my once beloved Death knight, which is kind of sad).

I'm enjoying dailies, Tillers farming. And I've not even had a chance to do very much Pet-battling. Something I wasted two weeks in beta doing.

in short: MoP - A huge hit.

And this is the best part
Such a huge hit is MoP that Mrs DWism has returrned to the game!! WOOOP
She does not play much, but her own account will soon be reactivated, and we will once again combo our way through the lower levels on alts, when she is not busy on her main.
We just need to get Mini-DWism to sleep, and a new place to live. So we actually have room for two players...
Ah well.

So the future looks both bright and promising, except for me raiding. I've finally let go of the dream that I'll ever raid again (at least in the foreseeable future). I am way to tied up in anxiety to ever ever ever join a pug-raid as a tank. But maybe this old racehorse will see content on the monk (who atm is level 60). So maybe this old racehorse have not seen it's last round, so to speak. But most likely, I have, though.

That was a really sad note to end this happy post. Ehm. DWARF MONKS.

There everyone is happy again

Wednesday, September 26, 2012

The day after launch

Semi followup on the other nights post.

I've looked over my raidgroups initial list, and it seems thin on tanks... well thinner than the long list of healers. So, for now, im levelling my paladin.

But I've manged to get Drunkweaver (my monk) to 12 so... time will tell :)

As if mini DWism knew I was writing about her, and wanted to prove who was in charge.. she has gone down with a nasty flu, leaving my playing time at a very low, and my daddy-time at a very high. So the Child has made it very clear where my priorities should lay ;)

Monday, September 24, 2012

Tis the night before Mists

And throughout the land not a soul did stirr

...At least not on servers!

Because as of writing this, my twitter feed is abuzz with excitement over launch (something I have yet to see from Blizz themselves, more on that later).

And what do I do on this Night (well okay technically day) before wow's 4th expansion? I am getting less and less certain that a) this is even something I can get into any longer, and b) what will I do first.

So yea, I guess B sort of answers partly my problem A, but let's take em in order.

Is this whole gaming even something I like doing, or something i'd like *to* be doing

I like gaming. It's partly my profession, but it is also the way I have spend my free time for most of the last 20 years (i'm 30 btw). I mean, I've done other things, but there has always been gaming. Lately however... Not so much.

After Mini-dwism came into this world, I have seen my weekly gaming hours dwindle away.
The first sign that something was very amiss, was when the 2nd batman game came out. I never finished it. I think I've played 2 hours in total. Mass effect 3? haven't even bought it yet. Those two where two of my favorite x-box franchises.
But the xbox is in the living room, and so is everyone else in my family so there is always some shuffling and planning, which makes it so much easier to just go sit in front of the PC and play. So I put it out of my mind, since it wasn't gaming, but logistics.
in the same train of thought, I've put WoW out of my mind, since cataclysm was not a good expansion, and I had burned out from wrath and just just and when pandaria comes everything will be better. I really MISS raiding. Not so much the raids, but overcoming challenges as a team. The guys and girls, the bosses, everything. I also miss having the free time for this.
I should note that my d&d pen and paper group have dissolved recently because, between the 4 of us, we where unable to find one night per fortnight to meet. So instead we have turned it into a "once a month we will play some boardgames" - we are struggeling to find that date too (thank god for Doodle).

I think what I am saying, is that when my weekdays consist of getting up, getting mini-dwism up, getting her to daycare, getting to work, going home playing with her, getting dinner putting her to sleep. And THEN having 1-2 hours of free time to do whatever. Is a lot different than before, where me and mrs Dwism would pretty much do whatever we wanted. So I've effectively gone from having 4-5 hours of potential game time, to 1-2.
Not that I am complaining, mind you. It is only with the looming of pandaria, that I've even noticed. Time just went into practical daddy-stuff.
And since most days where so jampacked, I usually used those last hours before sleep to watch shows with Mrs. Dwism on hulu or movies. Because then we actually got to talk, and we had discovered Supernatural (along with the fact that all our other shows, are starting up again these days).
What I am getting at here, is that I've bought the humble bundle, and so far have only played any of em for like 20 minutes.
Gaming has suddenly turned into something I just never got around to. I decided against getting the amazing "the secret World" after having tried it for a week, because I just never logged in and played.
I do not miss gaming. I do, however, miss the idea of gaming, for a lack of a better word.

So I am trying to give it one last shot, before I simply turn off my pc for a forseeable time. Because I feel like I owe it to gaming to not get more into fantasy football or trying out working in photoshop OR (dare I think it) turn the route of Larissa, who decided to give up a promising career as a wow-blogger in order to waste YES LARISSÄ *WASTE* her time reviewing and watching movies! Movies!!!  
Why someone like her would waste her time on a fad, rather than devote her talent to a lasting art, like gaming, is well beyond my comprehension. [Yes, I am hoping the linkback will get her to read this and come to her senses, where the fuck else, is my toons going to go drink, than the pink pigtaill inn??

Where was I?

Oh right, my toons and their drinking habits. Because I am getting very much in doubt which one of my toons should drink, and which should stay in bed. aka who to level.

Once Pandarias mists are revelaed. Relented? lifted? ehh

What will I do in mists of Pandaria first?

 I've once again gotten myself into a bit of a pickle. Between what I want to do (level all the things), ans what I realistically have time to do.
I have managed to narrow it down to two things. But I know in my heart of hearts that I should probably settle on one of em, since I want to have a toon that is useable, and not 2-7 classes that are 3 tiers behind.

Case one: The tank. I love tanking. And I love tanking on my paladin. So easy choice right? Not so much. Because I used to be a pretty hard raider in my days, I have gotten used to having gear that is way above the curve, when I PUG.
Now that I do not play so hardcore I am finding myself with an old hated enemy: social anxeity. I really takes me an hour of doing nothing in game, before I can queue my paladin to an heroic dungeon. His Ilevel is around 350, so it is not spectacular, but not horrible either. And yet... I hate people who do not carry their own weight in a dungeon, because I plan and work so hard every time myself. And the thought of someone doing an /inspect on my tank (which, lets be honest here, is the only class anyone ever does that on) and saying "/p dude no way you can tank this /leave" is just... I cannot bare it. So I find myself reconsidering plus:

Case two: The healer. I am really getting into the idea of returning to heal. It has all the responsibility of tanking, without any of the pressure. And I used to be really good at it. Once or twice I even lead the healers in 40 manned, and 25 raids. And I used to love healing.
And Monks look great. And feel fun to heal with... plus, new class.
Only thing i did not love though, (as I experienced when reintroducing my priest to dungeons) was the fact that healers are CONSTANTLY the downers of the group.
"please don't pull so many"
"please don't pull before I am within healing range"
"mana, wait"
"I said wait"
"I said mana. How do you THINK healing works, warrior? Think healing just comes from outta mah frikking ARSE? I need mana. Wait wait... *sigh* I am NOT ressing you, run back"
So after 5 runs in a row of continuassly typing "wait manna" (even in groups with thinking tanks), I feel myself turning into a 60 year old grumpy man, and log out.

Alternative: dps. I love my hunter and rogue. It is pure fun, relaxed -turn brain off, fun. I feel myself getting dumber by the second. And in raids, you need to be so effing sharp and alert all the time, the whole time. Those rotations/prios need to be perfect or else you drop down, and let your team down. So no typing, no doing non-combat stuff. thanks.

I don't have a conclusion here. I really don't know who i'll level. Most likely I'll switch between paladin and Monk untill one of em turns me on more than the other. Or I will settle on switching between em and constantly being behind.
Or just stop gaming for a time. Tomorrow will tell.

Have fun in mists.

Friday, May 11, 2012

Gone back to #wow

So ehm. two months ago I got a resurrection from one of my favorite guildies and top paladin healers ever.

I took it. Logged back in. Did some questing. did some dailies. Chatted with some guildies. And in between each thing, I slept, or fed my daughter or something else.
And I never felt like I had to start everything over.
That is the big difference between swtor and wow. In wow, you can break your game up in very tiny bits if you want to. I never felt like that was possible in swtor.
When levelling I had to keep track of story, get into the combat rythm. get used to the theme of a class. Every time I logged in. And I never knew if id' have 12 minutes to play, or 3 hours. That is the life of parents of newborns.

And that life fits very well with wow. Not so much with swtor... nor blogging it seems, when you look at my posting frequenzy as of late - or lack thereof.

Plus... well you just can't ignore the huge headstart wow has, in building a community. I've got many old friends still playing. People whom's names brings smiles and fond memories. Granted the list has grown short since back in 05 when I started playing, but still there are plenty names left in guild, I remember from since then, when I joined.

So I have not raided, not even dared try out lfr, but I have fished, digged for treasures, tried out pvp (disc pvp is FUN, haven't done that since season 1 of arena), I've levelled toons, raised faction rep. hunted for transmog sets, or rare mounts.
I've honestly had a blast. I've been listening to Ricky Gervais guide to... or radio or whatever I was in the mood to do, while I bumbled about.
For the first time, ever, i played without any long-term goals, other than what I fancied doing that day... and what Mini-Dwism allowed me *to* do.
I've even held back on doing dungeons. The few runs I did, was either filled with dps that did 7k dmg, or I had a kid that woke up in the middle of the run.

So after a month of this, I signed up for the 12 month sub thing, got d3 for free, and a cool mount that goes well with my old pet. And I got into MoP beta.
Going to go back to healing, going to try out which healing class I like the most: priest or Monk. ATM I am leaning towards monks. since I've never liked any ranged dps... and you gotta dual-specc if you want to be a healer and play 10 manned dungeons. And boy do i want to run dungeons again.

Monday, March 12, 2012

finished Jedi Knight story (and ding, 50!)

So there is going to be some major spoilers.. because this post is about the last part of the Jedi Knights storyline. I'll mark em /spoiler and /end spoiler 
If you just wanted the tl:dr version: I liked it, I didn't see the ending coming, it was obvious, but I could not believe they would end the story line where they did. That is also what I'll complain about in the following

We start of at the end-planet of Corellia, where you... wait. Am I assuming you've played through? Umm. Okay short short up until now: you got to be part of an elite Jedi super team, you faced the emperor, and lost. Half the team got killed the other (incl you) got mind-raped by the emperor and are now fighting for him. With the help of Lord Scourge you are freed and run of to battle the emperor again. okay?
So you are on Corellia figthing the last of the empires troops there. They are lead by the old Jedi master -now sith- Warren Sedoru - You find him. Defeat him and he tells you where you can find the emperor in a weekend state. You travel there face the emperor again, and... kill him.You've killed the emperor. game over?
I've killed the emperor. What's left to do in game? The Sith, as I've been told several times, are nothing without him. He directed most of them via mindcontrol. So we've won the war. What a weird weird place to start of an mmo.
He wasn't even a raidboss. I've killed him. Me, alone (okay t7 helped a bit).

/end spoiler

This underlines a greater problem I have with this game in particular, and mmos in generel. I can't just be a cog in the machinery. I *have* to be the headlining moviestar in an blockbuster celebrating my awesomeness. Not even when I started as a lowly trooper. You know troopers, they are the dime-a-dozin soldiers, who can't aim. EVEN then, I am the most special unit in a super-special unit and (at 20-something) It is once again on my shoulders to save everything. Read Calli.
I honestly think that storylines like these, where everyone thinks that they are the greatest and only hero - leads directly to more selfish gamers.
If you had been (or at least started as) an complete nobody, constantly being shown and told, that you needed a greater team, that you where a small part of a greater war - would you not feel more inclined to team up, to enjoy and respect your fellow (N)PC? Instead you are getting americanisized into believing that you are the greatest thing that ever lived and that everyone else admire the very ground you walk, even if you play with one hand and point'n'click everything.

Tuesday, March 6, 2012

Content or community: decisions for Swtor

Content or Community, that is in my eyes the big question surrounding SWTOR.

Does Bioware gamble on building up a strong community or ensuring that players get to see and play content. WoW chose content. They made raids PuG'able, they made dungeon groups-cross-server (and soon cross-faction??? -That's me guessing). Every change made to wow in this regard, has been towards players getting easier access to content.
Players must be allowed to see as much content as soon and whenever they want to. 
That seems to be the mantra for wow.
Even jenkins will get to all the content

Is it a bad thing? No. Not necessarily, but it does lead to players like me, getting sick and tired of LFD. Because. well.. I think anyone who has ever had bad pugs in wow, know the type of player I am thinking of.
If they aren't: AFK, ungemmed/ungeared/un-talented, lost or abusive, they either yell "GOGGOGOGOGOGGO" or queue as tank so a friend can get ahead in queue. It is an alternative of the Dickwad theory : If you are not imidiatly held accountable for your actions, some people will act out in their most inner dickishness. And you don't have to spend a lot of times in WoW's LFD in order to experience this. After I ran out of free time to raid, I stopped with wow because of people acting like agressive arseholes. No content is worth getting abused over... unless of course the abuse comes from a raid-leader whom deep down (sometimes very deep down) loves you, and respects you. He can shout abuse at me, when I fuck up.
But we are going in circles here, because I still don't have time to raid.

So what does SWTOR do? Do they follow WoWs formula? the only formula that has proven to generate millions of subscribtions for any lenght of time? No.

Group Finder: They will be introducing Group Finder in 1.3. This will work for missions, flashpoints, and operations. It will be single server only. Community is very important, and they don’t want random pug dude who goes AFK And doesn’t care about his reputation – you avoid that when more people know each other. - from

Personally I love love love this. I'd rather be a part of a strong community, where your rep matters. Where your guilds rep matters. If your actions have consequenses, dicks will behave better. And I like my dicks welbehaved... wait.

Erhm. In my eyes this is great. Personally I'd much rather spend 15 minutes looking for groups and maybe only doing 1 or 2 dungeons a night, instead of the 3-4 I could do in wow. If it means avoiding moronic dickheads, or egotistical-phallos-swingers. If I get (like I used to in vanilla wow... ahh vanilla) groups of people who chat, who talk about bosses, who *plan*. instead of charging then wiping the quitting. I'm going to stick to SWTOR.
But I may not be the majority. I fear I am not

Wednesday, February 22, 2012

Why wow's MoP just might be the greatest thing ever

I've been studying the development of MoP (Mists of Pandaria) with greater and greater enthusiasm.

Not for the class changes, nor the fluff of Pandaars (although I do not mind them). But this is the first ever expansion in wow where the storyline is not a complete given.

In the very first expansion The Burning Crusade, we where told by the great evil that we where NOT PREPARED (but it turned out that as raiders steamrolled through content, that it was in fact the devs who where not prepared). There was one big bad baddie, and the entire expansion where about defeating Illidan. First to weakening him by taking out his leutenants, then breaching his fortress then killing him.

In the second expansion Wrath of the Lich king, we where told the story of the alliances would be greatest hero, who then turned to evil. There was one big bad baddie, and the entire expansion where about defeating Arthas. First to weakening him by taking out his leutenants, then breaching his fortress then killing him.

In the latest expansion The greatest threat to the world (ever) almost destroyed said world in Cataclysm, and it was up to both alliance and horde to stop him. There was one big bad baddie, and the entire expansion where about defeating Deathwing. First to weakening him by taking out his leutenants, then breaching his fortress then killing him

...Notice a pattern here?

In Mists of Pandaria there is... well uhm. Notice a difference in tone? Well for one, this isn't a launch trailer like the rest. But there is an important point here. There is no greater evuuul that both horde and alliance must work together in order to defeat, and save everything. There is a new continent, sure, but no new grand evil - That we now of.
And that is the important bit. For once the launch of an expansion is not just a countdown to when you get to kill the final boss (or Kil'jaden). It is a new continent. It will be alliance and horde fighting over territory, and maybe then the big evil will emerge. But we don't know whom, we don't know when. We don't even know for sure. All we know is that there will be an expansion.
In movie terms we are watching alien 1(for the first time). We know something is about to go down. But we have no idea what, when or how.
And that has sort of gotten me interested in WoW again. Of all things.

Wow (litterally), I did not see that happening.

Also... dwarf monks Check out artist

Tuesday, February 21, 2012

Q: When is an mmo sub not worth it?

A. When you aren't using it.

Since my last post (two weeks ago) I've managed to log in 5-6 hours of play time. Depending on who you are, that may or may not be a lot.
That is a lot!

But for me, that is what I used to log in a day. 6 days a week. So 6 hours a fortnight (and it'll be 3 weeks, since I don't see myself having a spare night before Sunday), is an insanely minuscule amount.
Is SWTOR to blame? No.
I think it is agreed that the biggest strength of swtor is the leveling game, and I've not yet finished that. And I am looking terribly much forward to starting to tank instances. So no, I am not tired of swtor. I am just out of time for any swtor.
It sucks.
What sucks more is that after a 6 month of waiting for said swtor with nothing decent to play (I was in fact so bored out of my skull that I levelled a mage to 85 so my wow-guild could get its "that takes class" (or whatever the "get each class of each race to 85 achievement" is called. And let me tell you. MAGES ARE BORING).

So then swtor launches and out comes Kingdoms of Amalur. And ME3. And Diablo3 (and I guess DOTA2) ect ect. So I am swamped.
And I don't even have time for the game I am loving as it is.

Kids. blast em. They are so cute and wobbly and they cry. And before you know it, it's 10PM and you know she is going to wake you at 5 am. So you don't log on.
Obviously she is not the only excuse, I've been social with my wife, and her friends. and my friends.

I guess, what I am saying is, that for the first time since purchasing an mmo, Im starting to look at the cost. At the moment swtor is like a gym membership. You pay for it, but you never use it.
My economy isn't strecthed or anything, so it is an expense I can afford. But the question is, do I want to.

Part of me have started to dream about wow again. Log in, run an heroic, chat with people. log out. But that was the point of swtor for me. No more raids (because I know I wont have the time), no more arena. Just levelling ONE tank and play with lightsabres.

Well that was the plan at least. Run a dungeon whenever I had time. What I had not counted on was a) nobody seems to RUN dungeons in swtor because dailies+pvp give better gear (or so I've read) and b) I dont even have time for effing GET to max level.

I love this game. It is a great game. It is like wow, but with focus on story and with lightsabres and big fucking guns. Q: What else could you ask for?

A: Time to play it

Monday, February 13, 2012

Easy link day: how to tank as a JK

Look, I was going to write something insightful and even try at some calculating and theory-crafting. Then I remembered this:

And game over. Nothing more to see nor read.

Monday, January 30, 2012

On Diablo 3 beta aka #D3

First off, a shame-filled plug: (Dude... Where is his Bantha??) is a new blog from my absolute favorite blogger Calli.
He was the guy responsible for getting me to start blogging in the first place (please, don't send him any threatening emails, he has publicly denied responsibility). And he is a genius of a blogger (especially now that Righteous orbs stopped blogging). And he is young. And has all his hair. And is very muscular. And manly. Even if he only plays female toons. Which makes him even more manly.

He is also my guild leader in SWTOR. Biased? I don't know the meaning of the word. Literally, I don't, I'm not a native Britishspeak language.

Anyways, here's hoping that his new blog will do just as well, and be just as fabulous (in a manly way), as his old blog

Diablo 3 beta
So thanks to twitter and the @blizzardCS account. I am in the D3 Beta. How do I like it? First let me set the scene:
The year was 1996, Quake had released earlier that year. So had Tekken 2. (not to mention Duke nukem). But those games paled in comparison to what would be released that christmas: Diablo.
Before Diablo, I was a teen who liked games. After Diablo, I was a gamer who liked Diablo. I still remember me and my little brother spending the weekends on 3 hour rotation shifts playing the game. Before WoW, this was the game that I sunk the most hours into (combined with the sequal). I still think that the reason why my mouse hand creaks is after that long summer with D2s expansion 'Lord of destruction'.

In so many words, Diablo - for me- was where it all began.

So I was pretty excited to get into this beta. Even if I knew that Blizzard North where in no way involved. And all the key personnel from Diablo 1 and 2 are now on Torchlight (more on that later)
Even if I knew these things, intellectually, emotionally I was - and still am- in love with Diablo.

From the moment in 2008 when I was at the Blizzard Worldwide invitational in Paris and heard that guitar play those chords (great moment, all the kiddies went "huh" and all the elderly gamers started weeping.) I have been looking forward to this release.
However, the more info that started to pour in, the sadder I got.
No, I am not one of those "it's too bright and colourfull" morons.
 I actually *remember* the old games, and not just the Hell parts of em.
To me, it was the playable characters. None of them stuck to me.
Sure the good ol Barbarian is there, and he looks better than ever. But the reiteration of the Monk? meh. The wizzard? shrug. And I really don't want to talk about the witch doctor or the demon hunter.

None of the lore, nor the mechanics really did 'it' for me. I talked about this back in September, and after having played the game I'll stand by this post:

The "oh no a click to another article- not reading that" short version: The Companions look way more attractive to me, than the playable characters.

Especially now that Torchlight 2 has released their playable characters

Sure the Engineer looks a little silly compared to the serious tone set by the barbarian above. (and this is Blizzard throwing away their cartoony looks of WoW and following the gritty look of Diablo, so it fits, its not the style i'm moaning about)
But C'mon, a *steam* powered tank! Every class in Torchlight looks like something I want to try, none of the classes in Diablo are something I and gagging to throw days upon days of played time into.

Gamewise, Diablo 3 is fantastic. I've completed it twice now, and think i'll go through it on at least one more class, so if any of the Diablo 3 characters looks awesome to you - get the game. Me, I think i'll be waiting on the first expansion with new playable characters before I buy it.

But I am giving it to my brother for his birthday. You know, for old times sake.

Wednesday, January 25, 2012

No longer a hardcore casual, just casual

So something dawned on my yesterday.
I finally had an evening free to game all the SWTOR I could want. Instead I saw a documentary with Mrs Dwism, played for an hour, then went to bed early.

There where a time, where I'd log on when i got home from work, scan the AH, do dailies, then prep for raid (then -sometimes- eat dinner).

I am the only 'main' left in my SWTOR guild that have not reached 50. I say 'main' because we have some members who rolled alts on our servers to hang out with us, when their Empire mains, are not demanding their attention. Hell, Mr. Calli has a main at level 50 and 3 alts who are closing in on my level 40 main.

Part of this is because I have a 6 month old child, but she goes to sleep at 7 at the latest, so that really should not interfere with evening gaming/raiding.
Another part is that, I think (hindsight and all that) that the gruel grinding of hard mode Lich king, and the following 8 months of no content to raid, killed my last love of raiding. Sure I can watch strat videos of fireland (and I still do, even though it's been.. oh boy 6 months, since I had an active wow account), and miss raiding. But I doubt I'd find time to clear anything *for* raiding. Even if I still believe that I'd still enjoy the actual raids in themselves, but it's been so long I don't really remember.

I stress to underline that no part of this, has anything to do with the game I am playing atm. Leveling in SWTOR is way more fun, than in WoW. Only time I ever got a bit tired of it, was when I hit 36'ish and I felt I had to level 2 levels up before I could continue on my class quests, and the story had JUST gotten to such a exciting point (again). As a matter of fact I try and postpone my class quests on each planet to as late as possible, so I can do those in one go. Nothing kills story more than having another exciting storyline come and distract you.

What I fear has happened
I fear, that I have outgrown gaming. I truly am afraid of that. So much of my identity is around me playing games in my free time. Hell, the reason I have the job I have, is because I play so many games, and know so much about games. I haven't touched my xbox since two hours right after I got Batman Arkham City home, and before that, not once in 4 months.
I dunno what I'd do, if I turn into someone who comes home from work, cleans a bit up, starts dinner and then spends the evening in front of the television, repeating the "whats on tonight" line. Night after night after night. That sounds very close to my version of hell.
Maybe it's the whole, 'life has kindda changed, your a dad' - thing. Maybe its because i'm turning 30. I'm not sure what the illness is, I just know what the symptoms are. And this patient, does not like what he is witnessing. I'm getting old
I fear that one day, I'll be in a permanent state of this:

I really hope, that when my babygirl gets to that age, when she wants to play with me, I'll have outgrown this thing, and be all like  

"barbie-adventure dressup???? I've completed it TWICE, but for you my love, i'll play it again".

But for now, I'll just take a slight step back, log in when I feel like playing, and cross my fingers that I won't fall completly out of love with gaming. Because right now, the only thing that is keeping me playing anything, is the fantastic people in my guild, and the story of Star Wars The Old Republic.

I did it, made this whole post w/o using the "I'm getting to old for this... sh"

Friday, January 20, 2012

Why is healing in swtor so bad?

For those that do not know my history, I've started my mmo-career out as a healer. Hell this blog is named after the nicname my healer had (Dreamweaver, DW). And I've always had him in my backhand ready to help out, in case my group did not need a tank.
So it was with WoW, so I had planned it to be with SWTOR.

Enter; Washburne Whom I had (in honor of Alan Tudyks marvelous performance) rolled as a smuggler and planned on giving him the title Captain, and never changing that. So I rolled Scoundrel, and talented up in sawbones.
Now, I'm okay with the fact that it seems to take him *forever* to kill anything, he is a healer after all, even if my tanking companion seems unable to do any actual tanking... may just be a low level thing. Regardless, everyone knows healers, level up in group play. So I went group playing.

Healing is horrible in this game. Both because of personal preferences and because the game does not seem to not like healers. Allow me to elaborate

1. Setting up any sort of decent healing grid is a pain. 
Honestly, when you have to look at tutorial videos in order to find out how to set groups up in the same grid as in operations, something is wrong. It is not very intuitive, it is not easily done and you have to set it up in order to have any chance at healing, because the default is not made by healers for healers. It's made by... well my guess is that the UI in general, has been made by a designer. Not a game designer, but an add designer. It has all the slickness and cleanliness as any add agency I've worked with, can produce. But it has no thought behind it, either. It was made to look pretty, not to be functional. 

2. Nobody in the design process where healers
That is a harsh statement, I know, and it is more meant as a provocation than something I actually believe, but when you can't get companions on your healing bars. And you can't get the person you group with Companions health to show up *anywhere*, something is amiss.
I ran Esseless with a guildie on his Jedi Sentinel alt, so our two companions where the tanks. It was a horrible experience. He had to remind me of his little droid every now and again because I had no where to see it's health. And then I had to try and click on that little metallic thing in the middle of where all the mobs where, in order to heal it.
If Companions are supposed to receive a heal, either in Flash-points or in heroic areas, why not automatically add em to the group grid, so I can see their effing health?

3. (personal preferences) I want my click casting
This point might seem petty to some, but for me, this is the difference between enjoying healing, and not. It's to do with those blasted addons, that has spoiled me. Be it "Healbot" (my ol' favorite), Vuhdu, grid or whathaveyou. They gave me a clear view of HoT's, health and made it easy for me to cast a heal and the type of heal I wanted to cast. I could rightclick on a portrait that lacked health, and it would cast my big heal. If I held down Ctrl+right clicked, it would cast a HoT ect ect. Sure it sometimes gave healing a "whack-a-mole'esque" feel, but it allowed you to do what you wanted to do, when you wanted to do it.
Just looking at theese addons makes we long to play WoW again...

4. SWTOR does not seem to know what they want healers to do
That would be the short answer, but it would also be wrong. Do they want all healing classes to be similar? Doesn't seem like it.
Do they want healers to do damage while healing? This does not seem to have been discussed. On one hand it seems that the idea for healers where that healing is boring, so the design of the class was that they (not unlike WARhammer) should be able to dish out whilst still healing.
But then why not give us the same ability as in WARhammer? two targets, one friendly, one not. Allow me to target a mob while I heal the tank.
Actually, this is something my tank could use in pvp too.
This was one of the greatest things about WARhammer. If you are of the belief that healing is boring, then facilitate us healing and dps'ing, similar to how WARhammer did it.
If you believe that people actually roll healers because they want to heal (shocking), then give us the tools to actually heal.
They way I see healing, is that the people behind the game, have not been able to decide what they want healers to do, or be.
Smuggler, do you want us to do damage too, while healing? Why not pair us in the gunslinger tree, instead of the melee tree? (This might change drastically if I ever get him past 30'ish, but atm it is clunky and akward to heal and do dps, and it seems to be a waste of my time to only heal - especially soloing)

Wednesday, January 18, 2012

Gone blackout

Yes even few-reader blogs, like mine, will close shop if anything like SOPA og PIPA gets through over there... in America. That weird and wonderful and powerful country that is so very far away from where I live, but has so much power over stuff like this.

Monday, January 9, 2012

3 weeks in: So how’s the game?

Can you believe that tomorrow Star Wars the ol’ Republic has been out for 3 whole weeks (not including early access).

So how’s the game? In a word: great

 So that is it? Silence for a month and this is your post? Really? And I even /w you in game telling you that you where awesome, just to get an invite to your guild, that is bt to the w AWESOME! 

Don’t worry, I’ll elaborate. Besides being great, the game has 4 themes of flaws, besides the bugs and UI, which will always be problems for new games, I'm not fussed nor worried.

 First flaw: the game is too damn great.

My alt-a-holicism, which used to be manageable, has blown out into full hardcore indecision’O’rama.
Yep, I’ve switched mains – and rolled new ones- more times than I care to admit. So far I am sticking to my Jedi Knight Guardian (currently questing in Balmorra), but my Trooper (vanguard), my jedi knight sentinel, my Smuggler gunslinger/scoundrel are all begging for attention and to - yet again – become my main. I’ve managed to stick to my JK for now, because a) I have to get something to 50 at some point, and b) my guild is in dire need of tanks atm.

 Soon they will need dps, and then I’ll be stuck again. Most likely I’ll level… I’ve no idea. Alright if it was not abundantly clear, I really like this game. So this flaw is more of a praise. Lets look at what is not working.

There are too many Goddamn abilities.

 I’m sorry but 2 bars filled with active abilities at level 30, is too many. You can’t log out for more than a day and still remember em all. At it get’s in the way of any kind of flow. At least for me. Especcially when; There is no notice when proc abilities… proc. Staring at your ability bar, waiting for Riposte to proc is not fun. Let me look at my game, not my bars.

Action house This might be rough, but the galactic trade network makes me think that no-one on board of this game, has ever played an mmo before.

There should have been 8 mirror classes at launch, not 4.

This one might take a little while longer to explain. No, I don’t need more alts to take up my time. Nor new stories. But I think that part of the reason why there are too many abilities per class, is because each class is essentially 2 classes rolled into one. And two – I might add – that are nothing alike. Vanguard and Commando play very differently, one is basically melee dps/tank when the other is ranged heal/dps. Why not be up front: We have 8 classes, but 4 stories.

Why does my scoundrel even have cover and cover abilities? He does not seem to have any talents (at least in healing) that supports this, at all. Yet he has abilities that in early game does support this, and does fill up my ability bar. Same with Every class I've played. They have plenty of cross-abilities that both use, but loads that you do not. It gets in the way of flow. It blocks class uniqueness. And it *seems* like this is only in place so as to cover up that there is “only” four unique stories per faction. In wow there is only 1 quest per class. And the only one still active of those, are the new rogue legendary. It is pretty effing AWESOME that there are 4 completely unique stories per faction. Just be up front about there being 2 classes to each story. OR take some abilities away when we chose class at level 10. Anything but this halfhearted clusterF… That is the current ability/class system.

 It would give a better prio/rotation system. It would give a clearer class distinction, everything would be better. At least from where I stand.